STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(PROP_MONEY_BAG_01) īut I haven't tested it. OBJECT::CREATE_AMBIENT_PICKUP(PICKUP_MONEY_CASE, playerPosition.x, playerPosition.y, playerPosition.z + 0.5f, 0, cashMoneyBaby, PROP_MONEY_BAG_01, FALSE, TRUE) Vector3 playerPosition = ENTITY::GET_ENTITY_COORDS(selectedPed, FALSE) Int cashMoneyBaby = (GAMEPLAY::GET_RANDOM_INT_IN_RANGE(4000, 12001) / numBags) ĬashMoneyBaby = (int)round(cashMoneyBaby) Int numBags = GAMEPLAY::GET_RANDOM_INT_IN_RANGE(2, 6) While (!STREAMING::HAS_MODEL_LOADED(PROP_MONEY_BAG_01)) STREAMING::REQUEST_MODEL(PROP_MONEY_BAG_01) If (isKeyPressedOnce(bMinusPressed, VK_SUBTRACT)) Code: //Emulated am_cr_securityvan money drop script.
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